I don’t watch very much in the way of television, so I don’t know what it says about my taste that Father Brown is one of my favorite shows. Inspired by the detective stories of G. K. Chesterton, Father Brown follows the adventures of the parish priest of the fictional English town of Kembleford (played by Mark Williams). As someone who spends much of his day inside a confessional booth, Father Brown is well-versed what drives people to commit heinous crimes, and he uses that insight—along with some genre-requisite sleuthing—to crack the case and, hopefully, save the guilty party’s soul.
This being a detective show, Father Brown has meddled in a fair number of police investigations. As of 2018, there have been 70 episodes of Father Brown. That’s 70 crimes for the priest to solve, which is an absurdly high number for a village in the English countryside. And the majority of those crimes are murders, which means that on a “homicides per capita” basis, the Cotswolds of this universe might as well be a war zone.
Now, it’s a common joke among mystery fans that, if all the murders on these British detective shows happened in real life, the countryside would be completely depopulated within the year. That the premise for a show like Father Brown in ridiculous is neither a new observation nor an interesting one. Rather, I’m more interested in my emotional response to all this murder.
A murder mystery can elicit all sorts of emotions from the audience. For one thing, the whodunit arouses one’s curiosity—even the name of the genre is a question. For another, there’s some vicarious thrill-seeking in following the detective as they track down the killer, aware of the peril they potentially face. There’s even an element of escapist voyeurism to murder mysteries, as they tend to involve aristocratic families in very fancy houses. All these are reasonable sounding guesses for what I might get out of Father Brown, but none of them hit the mark. No, I just find the show relaxing. This demands the follow-up question: how can a murder plot be relaxing?
The thing is, I know I’m not alone in this. My mother, to name just one example, will binge through reruns of Criminal Minds or Law & Order: Special Victims Unit when she’s home sick from work, or she’s just finished unpacking and is tired from the trip. Why would my mother and I, when looking for a show to unwind to, pick, out of all possible subjects, murder?
A big reason, I suspect, relates to the form of a murder mystery. An episode of a show like Father Brown or Criminal Minds is a self-contained entity: it starts with a crime, ends with an arrest, no loose ends or hooks for the next episode. There’s no feeling of confusion going in or unsatisfied curiosity going out. These episodes will also follow a fairly set formula for getting from crime-to-arrest: a cold open showing or setting the stage for the crime, the detective or cops arriving on scene, the ups and downs of the investigation, the reveal, etc. If you watch one of these shows when it’s first broadcast, you can practically set your watch based on where you are in the narrative. That predictability may sound boring, but I think of it as more like the progression of rhymes in a sonnet: comforting in how it chimes.
Still, that only explains the appeal of formula television, not murder mysteries specifically. The same principles would apply to a medical procedural or a multi-camera domestic sitcom. What gives a murder show its particular soothing charm?
Brianna Rennix offers up a possible answer to that question. In a recent essay for Current Affairs, Rennix, who also finds murder mysteries relaxing, suggests that the appeal of a show like Poirot (her detective show of choice) lies in how it presents the act and effects of a murder:
[T]he Genteel Murder Mystery is about taking something horrific and making it charming, cushioning it in several layers of gauze, blunting all its sharp edges. It’s about shielding ourselves psychologically from a spectrum of human experience that, if we were fully conscious of it, would probably poison whatever sense of hope or pleasure we derive from our luckier experiences.
In Rennix’s view, when the audience for a Genteel Murder Mystery watches these sanitized depictions of murder, they can come to see the fact of murder as “an anodyne triviality,” which is much easier to deal with than, say, the six o’clock news. Why not unleash untold suffering upon the fictional Kembleford if it makes living in the actual world more bearable?
I like Rennix’s essay quite a bit, and I think that this “anodyne triviality” angle has some legs to it. One potential problem, though, is that it might be too generalizable to other genres of television. For example, might we say that a medical procedural does the same thing to life-threatening ailments that whodunits do to murder, making a certain “spectrum of human experience” more palatable? If there are people who turn to medical procedurals rather whodunits to relax, then I’m not sure Rennix has identified something inherent to murder mysteries, but rather to a particular style of storytelling.
We might be running up against a problem in philosophy known as the paradox of tragedy: why is it that we often derive from pleasure from representations of things we would find displeasurable is real life? It can be difficult to come up with a solution to the paradox of tragedy that isn’t applicable to art in general (e.g., we can draw pleasure from the skillful narrative craft of a tragedy, but that’s true of all stories and not just tragedies). A few years ago, Philosophy Tube made a video about this paradox as it applies to the horror genre, which frames the debate in an approachable way.
We’re not going to resolve the paradox in a casual blog post, so I’m going to leave this one open to you. Do you find murder mysteries and the like relaxing, and if so, why do you think that is? Let me know in the comments!
Now, if you’ll excuse me, I have another post about Father Brown that I need to get around to writing.
If you liked this post, you might also like this older piece I wrote about the ethical experience questions I had while playing the idle game classic, A Dark Room.